I love finding games with unique stories to tell. The mechanics don’t have to be super involved to draw me in. Give me an immersive world that I can walk around and explore, and I’ll be happy. What Remains of Edith Finch is a game that’s beautiful, creative, and interesting to explore. It’s also not a major time commitment and you can finish the game in an evening if you want.
I’m outlining my experience playing it here and as a warning, there will obviously be spoilers.
First thing’s first, this game is gorgeous. I was immediately obsessed with how it integrated text into the game having words appear and the float away, dissolve, explode, twirl, and every other movement type you can think of. When I arrived outside my old home, I immediately went wandering around, looked down and said, “am I pregnant?” SPOILER, yes, you are.
You’ve returned to your old home and the story is told through journals found throughout the house. Each family member has a unique story to share with you about their life. They are endlessly creative, enjoyable, and fun to play. Each journal presents an entirely unique person with their own stylized story to share. They are riddled with a slew of emotions ranging from fun and hopeful to sad and empty. As you make your way through the old house, Edith slowly reveals why she has returned home.
There are so many moments I loved in this game and so many memorable segments. The storytelling is so compelling and I didn’t want to stop playing. I’m going to share some of my favorite moments from the game below. There are so many more than this, but these ones stood out to me.
First up, Molly Finch. You get to experience being a variety of animals and while each was incredibly entertaining, nothing beats being a great white shark flopping down a mountain and rolling over a highway.
Then, there’s Walter Finch. I think this one stood out to me because the end was so hopeful and felt like there was promise, but it has a sullen undertone that makes you hesitate to think this could end well. After all, the game shows us that each character is dead before we even dive into their stories.
Lewis. Lewis had one of the most creative stories I’ve ever played through. You’re essentially playing two separate games at the same time and it can be difficult to keep up with, but man, is it compelling. Watching the imagined world grow and come to life is astounding and when you take your final walk into the cannery, it hits you right in the stomach. When the world disappears and you’re completely wrapped up in the fantasy… the story of Lewis is gut-wrenching.
These are only some of the many stories you explore as you make your way through and up the house. Each journal has a distinct voice and story to tell. No matter how intricate the gameplay was for each, I found myself hanging on every word.
As you make your way to the top, your mother’s story and your own are saved for last. Again, the visuals are astoundingly beautiful. I loved watching the words appear and disappear, the environment adapting and creating compelling visuals to accompany the sad story unfolding.
And to find out ultimately, what remains of Edith Finch… Don’t watch this video if you don’t want to know the ending.
All I can say is, BEAUTIFUL. This game is rich in story, completely engrossing, and one of the most beautiful worlds I’ve explored. I really loved this game and highly recommend checking it out if you’re looking for a casual, yet gripping world to explore.